ResRenderStateSelectionPropsGet.java
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/*
* Decompiled with CFR 0_118.
*/
package com.scene7.is.ipp.messages;
import com.scene7.is.ipp.messages.InMessage;
import com.scene7.is.ipp.messages.Ipp;
import com.scene7.is.ipp.messages.IppInt;
import com.scene7.is.ipp.messages.IppInt64;
import com.scene7.is.ipp.messages.Offset;
import java.io.IOException;
import java.io.Writer;
public class ResRenderStateSelectionPropsGet
extends InMessage {
static int MessageNumber = 6292249;
private long renderStateId_;
private int count_;
private int overlapping_;
private int renderable_;
private int texturable_;
private int visible_;
public ResRenderStateSelectionPropsGet(int tag, long renderStateId, int count, int overlapping, int renderable, int texturable, int visible, int headClientId) {
int fixedLength;
this.tag_ = tag;
this.headerClientId_ = headClientId;
this.renderStateId_ = renderStateId;
this.count_ = count;
this.overlapping_ = overlapping;
this.renderable_ = renderable;
this.texturable_ = texturable;
this.visible_ = visible;
this.messageLength_ = fixedLength = 32;
Offset pos = new Offset(0);
this.headBuffer_ = new byte[32];
this.bodyBuffer_ = new byte[this.messageLength_];
Ipp.StuffHeader(this.headBuffer_, this.headerClientId_, tag, MessageNumber, this.messageLength_);
IppInt64.Stuff(this.bodyBuffer_, pos, null, this.renderStateId_);
IppInt.Stuff(this.bodyBuffer_, pos, null, this.count_);
IppInt.Stuff(this.bodyBuffer_, pos, null, this.overlapping_);
IppInt.Stuff(this.bodyBuffer_, pos, null, this.renderable_);
IppInt.Stuff(this.bodyBuffer_, pos, null, this.texturable_);
IppInt.Stuff(this.bodyBuffer_, pos, null, this.visible_);
Ipp.StuffNullBytes(this.bodyBuffer_, pos, 4);
Ipp.Assert(pos.val == fixedLength, "IppWatermarkType length");
}
public ResRenderStateSelectionPropsGet() {
}
public void process(int headClientId, int tg, byte[] bf) {
this.headerClientId_ = headClientId;
this.tag_ = tg;
this.messageLength_ = bf.length;
this.headBuffer_ = new byte[32];
Ipp.StuffHeader(this.headBuffer_, this.headerClientId_, this.tag_, MessageNumber, this.messageLength_);
this.bodyBuffer_ = bf;
Offset pos = new Offset(0);
this.renderStateId_ = IppInt64.Unstuff(this.bodyBuffer_, pos);
this.count_ = IppInt.Unstuff(this.bodyBuffer_, pos);
this.overlapping_ = IppInt.Unstuff(this.bodyBuffer_, pos);
this.renderable_ = IppInt.Unstuff(this.bodyBuffer_, pos);
this.texturable_ = IppInt.Unstuff(this.bodyBuffer_, pos);
this.visible_ = IppInt.Unstuff(this.bodyBuffer_, pos);
pos.val += 4;
}
public int classification() {
return 1;
}
public int id() {
return MessageNumber;
}
public void print(Writer tf, String heading) throws IOException {
tf.write("\n");
tf.write(heading);
tf.write(": ResRenderStateSelectionPropsGet ");
Ipp.PrintHex(tf, MessageNumber);
tf.write("\n");
tf.write("headClientId: " + this.headerClientId() + "\n");
Ipp.PrintTag(tf, "tag: ", this.tag());
tf.write("length: " + this.length());
tf.write("\n");
IppInt64.Print(tf, "renderStateId: ", this.renderStateId_);
IppInt.Print(tf, "count: ", this.count_);
IppInt.Print(tf, "overlapping: ", this.overlapping_);
IppInt.Print(tf, "renderable: ", this.renderable_);
IppInt.Print(tf, "texturable: ", this.texturable_);
IppInt.Print(tf, "visible: ", this.visible_);
}
public String toString() {
StringBuffer buffer = new StringBuffer();
buffer.append("ResRenderStateSelectionPropsGet");
buffer.append("[renderStateId: " + String.valueOf(this.renderStateId_) + "],");
buffer.append("[count: " + String.valueOf(this.count_) + "],");
buffer.append("[overlapping: " + String.valueOf(this.overlapping_) + "],");
buffer.append("[renderable: " + String.valueOf(this.renderable_) + "],");
buffer.append("[texturable: " + String.valueOf(this.texturable_) + "],");
buffer.append("[visible: " + String.valueOf(this.visible_) + "],");
return buffer.toString();
}
public long renderStateId() {
return this.renderStateId_;
}
public int count() {
return this.count_;
}
public int overlapping() {
return this.overlapping_;
}
public int renderable() {
return this.renderable_;
}
public int texturable() {
return this.texturable_;
}
public int visible() {
return this.visible_;
}
}